Wysłany: Nie 18:36, 19 Lis 2023
Temat postu:
Savroth Toprax
PALADIN 5 |
Oath of the Ancients
Medium humanoid, male (Metallic Dragonborn), neutral good
Armor Class 19
Hit Points 39
Speed 30 ft
Senses
Languages Common, Draconic
Proficiency Bonus +3
_____________________________________________
ABILITIES & SKILLS
STR 19 [+4]
DEX 10 [+0]
CON 13 [+1]
INT 8 [-1]
WIS 12 [+1] *
CHA 15 [+2] *
SKILLS:
+0 Acrobatics (Dex)
+1 Animal Handling (Wis)
-1 Arcana (Int)
+7 Athletics (Str) *
+2 Deception (Cha)
-1 History (Int)
+1 Insight (Wis)
+5 Intimidation (Cha) *
-1 Investigation (Int)
+4 Medicine (Wis) *
-1 Nature (Int)
+1 Perception (Wis)
+2 Performance (Cha)
+2 Persuasion (Cha)
+2 Religion (Int) *
+0 Sleight of Hand (Dex)
+0 Stealth (Dex) (Disadv.)
+1 Survival (Wis)
* Prof. bonus added
PASSIVE PERCEPTION 11
_____________________________________________
PROFICIENCIES & ABILITIES
PROFICIENCIES
Tools gaming set (dice set), vehicles (land craft)
Weapons Martial and Simple Weapons
Armor: Heavy Armor, Shields
PALADIN CLASS ABILITIES
• Divine Sense (sense good, evil 3 / day)
• Lay On Hands (heal 25 h.p. betw. long rests)
• Fighting Style (Blessed Warrior) (You learn two cantrips of your choice from the cleric spell list. Choices: Spare the Dying and Guidance)
• Divine Smite (use 1st level spell slot for +2d8 radiant damage, 2nd level slot for +3d8)
• Channel Divinity (ensnare foes with vines or turn away fey, fiends)
• Divine Health (immune to disease)
• Extra Attack (2/attack)
RACIAL TRAITS
Draconic Ancestry (Silver)
Breath Weapon (Cold) (Once between short or long rests, breathe out 15 ft. cone of frost causing 2d6 cold damage (DC 12 Con save for half damage) to all caught in area.)
Draconic Resistance (Cold)
FEATS
4th Level ASI (+1 Str and Cha)
_____________________________________________
WEAPONS
•
+1 Warhammer. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1d8+5 bludgeoning damage. (If used two-handed in melee, does 1d10+5 damage.)
•
Javelins (x5). Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
_____________________________________________
SPELLCASTING
Spell Attack Modifier +5
Spell Save DC 13
Cantrips Known: Spare the Dying, Guidance
Prepared Spells
1st Level (4 slots): Ensnaring Strike, Speak With Animals, Compelled Duel, Thunderous Smite, Cure Wounds
2nd Level (2 slots): Misty Step, Moonbeam, Branding Smite, Magic Weapon
_____________________________________________
EQUIPMENT & ENCUMBERANCE
TOTAL ENCUMBERANCE (162 lbs.)
•
Weight: 139 lbs. / 270 lbs. max. (15 x STR Score)
•
Status: Unencumbered
•
Penalty: None
MONEY POUCH ( lbs.)
Copper: 0 | Silver: | Gold: 167| Obsidian: | Platinum: 0
EQUIPEMENT READIED ( lbs.)
•
Armor Splint Mail, Shield ( 66 lbs.)
•
Weapons +1 Warhammer, Five Javelins (12 lbs.)
EQUIPMENT STORED (84 lbs.)
•
In Backpack a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, Fine Clothes, 3 vials of Anti-toxin, and a waterskin ( lbs.)
•
Strapped to Backpack 50' of Rope, Hooded Lantern, Climber's Kit, Shovel ( lbs.)
_____________________________________________
BACKGROUND
SOLDIER (Specialty: Healer)
Feature: Military Rank
You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.
Personality Traits:
• I can stare down a hell hound without flinching.
• I face problems head-on. A simple, direct solution is the best path to success.
Ideals:
• Only combat earns honor.
Bonds:
• My mentor, Otmer Honormail, means the world to me.
• Those who fight beside me are those worth dying for.
Flaws:
• I will never let injustice pass me by.
• I see things when I sleep. Not dreams or nightmares, but something.